Adobe 9A0-359 Exam Details & Actual Exam Questions

  • Exam Code/Number: 9A0-359
  • Exam Name/Title: Adobe Flash CC ACE
  • Certification Provider: Adobe
  • Corresponding Certification: ACE Flash
  • Exam Questions: 60
  • Updated On: Aug,25 2026
  • Certification Level: Expert

Adobe Flash CC ACE Exam Questions

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Adobe 9A0-359 Exam Overview:

Certification Vendor:Adobe
Exam Name:Adobe Flash CC ACE
Exam Number:9A0-359
Available Languages:English, French, German, Japanese, Spanish
Exam Duration:60 minutes
Certificate Validity Period:2 years
Passing Score:70%
Real Exam Qty:55-60
Related Certifications:Adobe Certified Expert (ACE) Web Specialist
Adobe Certified Expert (ACE) Rich Internet Application Specialist
Exam Price:$180 USD
Exam Format:Multiple Choice, Scenario-Based, Simulation/Performance Items
Recommended Training:Adobe Official Training Partners
Adobe Flash CC Classroom in a Book
Exam Registration:Adobe Certification Portal
Pearson VUE
Sample Questions:Adobe 9A0-359 Sample Questions
Exam Way:Proctored at Pearson VUE / Prometric test centers; retired exam no longer available for new registration
Pre Condition:No mandatory prerequisites; Adobe recommends 1-2 years of hands-on experience with Flash CC
Official Syllabus URL:https://www.adobe.com/support/certification.html

Adobe 9A0-359 Exam Syllabus Topics:

SectionWeightObjectives
Topic 1: Working with Assets and Graphics20%- Managing color, symbols, libraries, and layers
- Importing, optimizing, and editing raster images
- Creating and modifying vector graphics
Topic 2: Animation and Timeline Control20%- Using motion presets and inverse kinematics
- Creating frame-by-frame, motion, and shape tween animations
- Managing timeline, frames, scenes, and playback
Topic 3: Planning and Designing Flash Applications20%- Choosing appropriate media types and formats
- Designing interactive navigation and user interfaces
- Defining project requirements and audience needs
Topic 4: Publishing and Deployment15%- Configuring publish settings for web, desktop, and mobile
- Testing, debugging, and final output formats
- Optimizing file size and performance
Topic 5: ActionScript 3.0 Programming25%- Writing scripts to control interactivity and events
- Understanding ActionScript 3.0 syntax and OOP concepts
- Working with classes, functions, variables, and data types
- Integrating audio, video, and external data sources


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